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About Me

Hey I'm Louis! A game designer from the UK, Cornwall. I'm a skilled and creative designer able to take individual features and entire game projects through the development cycle. My strength lies in guiding teams to create fully cohesive experiences utilising clear and concise documentation aswell as rapidly testing and prototyping features to efficiently find the fun!

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Qualifications:

MA - Game Design - Merit

BA(Hons) - Game Development: Design - 2:1

UAL L3 - Games, Animation and VFX - Distinction

Skills:

Unity

Unreal Engine 5

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Twine

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Git Version Control

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Jira

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Trello

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Excel

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Powerpoint

At the age of 7 years old, I decided to send a letter to xbox of design documents of a racing game. That passion for making games never left me and all throughout my school I focused on breaking into the industry in anyway I could ending up at college for a diploma in Games Animation and VFX.

Some of my favourite games are open world systematic games. I love utilising the world around me like in Far Cry 3 or Metal Gear Solid 5. I also really enjoy roguelikes too! One of my most played games is Binding of Isaac. I love all genres however and I'm always jumping between genres. I'm currently playing through the early 2000's Need For Speed games!

​Outside of game development I'm a devoted martial artist, I have had the opportunity to coach kids in Muay Thai Kickboxing building the next generation of little savages, as well as competing in mixed martial arts myself.​​ I also love cinema and the new breed of cinematic tv series currently watching the mysterious Sci Fi show: Severence as it comes out.

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